Nearly every single boss fight is the same every single moment. Fun is a view. Along with
OSRS gold the exp is actually bad for mining. It's going level your mining over time for sure. BGH is the nearest thing we now must skilling bossing.
I'd note that the community has experienced a great deal of apprehension towards skilling supervisors / hard skilling previously, and even today. I am not sure why they said that in years past but it would not leave me surprised if it was due to them trying to square a skilling boss with the community's expectations for skilling. A lot of people have complained that skilling should not have costly updates, shouldn't have a mechanical ability factor, etc..
They've pretty clearly moved past that today though, they've made many a intricate bit of skilling now such as an inarguable example of a skilling boss.
We've just announced a Structure Contracts-like upgrade and a combat boss on stream, among others. Hopefully this goes a way to tackle it. To be entirely fair . You have declared a structure rework aswell years back, even revealed some WiP. A few decades later, we saw a few gamejam construction stuff that seemed promising, that also expired. Why can we believe you that the 3rd time around? I'd love to see building getting some love, but it REALLY feels devs are frightened of touching the ability due to spaghetti and a potential.
I love that, but if we let our previous put off us doing this, then we'd be in a far worse place. I am convinced we'll soon be showing it on livestream soon, so you can be more reassured. From my standpoint, it is less about an anxiety about The Massacre or code, and more that a prospective Structure Rework has set us off from doing different tasks, but we are moving ahead for this one.
I anticipate
Cheap RS gold con becoming fixed